Games so far:Memories Lost: One; the loss in the Dismemberment game was cancelled by winning Truth or Lie.
Meeting her grandmother.
Seven memories for the memory share game:
Saving Miku
being named
waking up for the first time
the river
drowning
seeing her own face for the first time
dying
waking up
Th- thump.
Th- thump.
Darkness. Quiet. A heartbeat. Your heartbeat. Slowly, the murmur of sound. Footsteps. Voices—
—and then loud high noise, so much noise where there wasn't before it's like a physical blow. Fear; something changes (you open your eyes) and everything is bright, bright, bright— you don't understand what you're seeing. You don't have words for what you're seeing. You don't have words at all.
There are people, moving. Shouting. You can't understand them, it's all just noise on top of noise on top of noise and it's too much, you want it to stop, and no sooner do you think that than you see... someone. Just their back, the line of her shoulders and the white-gold of hair and your heart squeezes in recognition. That person will fix this, you know she will in a way that you don't know anything else at all—
But. But. Her face.
You only see it for a moment as she turns and runs, and her face— the face she's making is the same thing you feel. Then she's gone, and nothing stops at all.
...Why? Why did she leave? Why didn't she make things better?
One of the other people is there, making sounds at you; they're like the hands on your face. Gentle. Too quiet, though; someone talks over them, ("We didn't think this through, did we?" "Is there anyone even in that thing? Maybe it's a failure—") but even when you can hear all of the sounds that person makes they don't make sense. It's just noise, noise noise noise—
You want to leave. You can't stay here. It's too much, it's too loud, it's too bright— there are hands on your face again and you lash out, blindly to make it stop and something hits, cracks. The voices all stop, the people all stop, the person who was touching you is on the ground, stopped— and you didn't mean to stop them that hard but before you can see whether or not they'll move everyone in the room is adding to the high loud ("alarm?") noise and you can't stay there you can't so
You run. You run, too, you run, you run run run run—